Sunday, 25 March 2012

Week Seven

Alright, this week's topic might be a bit tricky to go over in too much detail for me seeing as I missed the majority of the lecture due to a fault of my own (yes I admit I over slept, it happens). And it's not ideal trying to explain a new concept like this after waking up and scrambling to get in just in time for the latter end of the lecture minus your morning coffee, but I'll do my best.

Objectives - Relate to the characters motivations to overcome obstacles in the story arcs.
There are different types of objectives, such as:
  1. Super Objectives - Lifetime Objective.
  2.  Film - Story Objective.
  3. Scene Objective.
  4. Unit Objective. 
"They are actions that an actor plays in order to achieve an objective that must be put in terms of active verbs."
            Chris.

For example:
  1. He seduces her to get his objective.
  2. She inspires him to get her objective.
This helps us directors to communicate more clearly with our actors and scriptwriters. Different words will give different, subtle shades to characters, add textures & give depth to them and the overall story.
I guess the main point I picked was by using this very particular form of communication we give our actors different options as to which direction they take our (the director's) instructions. And that we should explore various other similar possibilities so the actors can change it up so to speak with their expressions, actions, demeanor etc, maybe every few takes or so as they may go somewhere with it we wouldn't have thought of perhaps. Also as someone who has a keen interest in editing I completely agree with this approach as an editor it's better to have more options than not enough, nothing worse than realizing you don't have all the shots needed to construct a cohesive story or what you have is sub-par.


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